This reference is for Processing 3.0+. If you have a previous version, use the reference included with your software in the Help menu. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Core Javadoc and Libraries Javadoc.

Name

resetMatrix()

Examples
size(100, 100, P3D);
noFill();
box(80);
printMatrix();
// Prints:
// 01.0000  00.0000  00.0000 -50.0000
// 00.0000  01.0000  00.0000 -50.0000
// 00.0000  00.0000  01.0000 -86.6025
// 00.0000  00.0000  00.0000  01.0000

resetMatrix();
box(80);
printMatrix();
// Prints:
// 1.0000  0.0000  0.0000  0.0000
// 0.0000  1.0000  0.0000  0.0000
// 0.0000  0.0000  1.0000  0.0000
// 0.0000  0.0000  0.0000  1.0000
Description Replaces the current matrix with the identity matrix. The equivalent function in OpenGL is glLoadIdentity().
Syntax
resetMatrix()
Returnsvoid
RelatedpushMatrix()
popMatrix()
applyMatrix()
printMatrix()
Updated on May 30, 2018 06:11:37pm EDT

Creative Commons License