Play With Examples
Processing is a programming language, development environment, and online community. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. Initially created to serve as a software sketchbook and to teach computer programming fundamentals within a visual context, Processing evolved into a development tool for professionals. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production.
- » Free to download and open source
- » Interactive programs with 2D, 3D or PDF output
- » OpenGL integration for accelerated 3D
- » For GNU/Linux, Mac OS X, and Windows
- » Over 100 libraries extend the core software
- » Well documented, with many books available
Hello Processing Videos
This first look at Processing for total beginners is an introduction to programming in the context of the visual arts. Short video lessons introduce coding exercises that lead to designing an interactive drawing program. This experimental tutorial was created for Code.org's Hour of Code project for Computer Science Education Week.
Fall in Love - Phantogram
by Timothy Saccenti and Joshua Davis
by Miles Peyton
by Phillip Stearns
To see more of what people are doing with Processing, check out these sites:
To contribute to the development, please visit Processing on GitHub to read instructions for downloading the code, building from the source, reporting and tracking bugs, and creating libraries and tools.
» UCLA Arts Software Studio
» NYU ITP
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