Name
stroke()
Description
Sets the color used to draw lines and borders around shapes. This color is
either specified in terms of the RGB or HSB color depending on the current
colorMode(). The default color space is RGB, with each value in the
range from 0 to 255.
When using hexadecimal notation to specify a color, use "#" or
"0x" before the values (e.g., #CCFFAA or 0xFFCCFFAA).
The # syntax uses six digits to specify a color (just as colors are
typically specified in HTML and CSS). When using the hexadecimal notation
starting with "0x", the hexadecimal value must be specified with eight
characters; the first two characters define the alpha component, and the
remainder define the red, green, and blue components.
The value for the gray parameter must be less than or equal to the current
maximum value as specified by colorMode(). The default maximum value
is 255.
When drawing in 2D with the default renderer, you may need
hint(ENABLE_STROKE_PURE) to improve drawing quality (at the expense of
performance). See the hint() documentation for more details.
Examples
size(400, 400); stroke(153); rect(120, 80, 220, 220);
size(400, 400); stroke(204, 102, 0); rect(120, 80, 220, 220);
Syntax
stroke(rgb)
stroke(rgb, alpha)
stroke(gray)
stroke(gray, alpha)
stroke(v1, v2, v3)
stroke(v1, v2, v3, alpha)
Parameters
rgb
(int)
color value in hexadecimal notationalpha
(float)
opacity of the strokegray
(float)
specifies a value between white and blackv1
(float)
red or hue value (depending on current color mode)v2
(float)
green or saturation value (depending on current color mode)v3
(float)
blue or brightness value (depending on current color mode)
Return
void
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