### randomGaussian()

#### Description

Returns a float from a random series of numbers having a mean of 0 and standard deviation of 1. Each time the randomGaussian() function is called, it returns a number fitting a Gaussian, or normal, distribution. There is theoretically no minimum or maximum value that randomGaussian() might return. Rather, there is just a very low probability that values far from the mean will be returned; and a higher probability that numbers near the mean will be returned.

#### Examples

• ``````size(400, 400);
for (int y = 0; y < 400; y++) {
float x = randomGaussian() * 60;
line(200, y, 200 + x, y);
}`````` • ``````float[] distribution = new float;

void setup() {
size(400, 400);
for (int i = 0; i < distribution.length; i++) {
distribution[i] = int(randomGaussian() * 60);
}
}

void draw() {
background(204);

translate(width/2, width/2);

for (int i = 0; i < distribution.length; i++) {
rotate(TWO_PI/distribution.length);
stroke(0);
float dist = abs(distribution[i]);
line(0, 0, dist, 0);
}
}`````` #### Syntax

• `randomGaussian()`

#### Return

• `float`