This reference is for Processing 3.0+. If you have a previous version, use the reference included with your software. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Javadoc.
quad(38, 31, 86, 20, 69, 63, 30, 76);
A quad is a quadrilateral, a four sided polygon. It is similar to a rectangle, but the angles between its edges are not constrained to ninety degrees. The first pair of parameters (x1,y1) sets the first vertex and the subsequent pairs should proceed clockwise or counter-clockwise around the defined shape.
quad(x1, y1, x2, y2, x3, y3, x4, y4)
||float: x-coordinate of the first corner
||float: y-coordinate of the first corner
||float: x-coordinate of the second corner
||float: y-coordinate of the second corner
||float: x-coordinate of the third corner
||float: y-coordinate of the third corner
||float: x-coordinate of the fourth corner
||float: y-coordinate of the fourth corner
Updated on October 3, 2015 05:36:14am UTC