Reference+

#### Name

### div()

#### Class

#### PVector

#### Description

Divides a vector by a scalar. The version of the method that uses a float
acts directly on the vector upon which it is called (as in the first example
above). The version that receives both a **PVector** and a **float** as arguments is
a static methods, and returns a new **PVector** that is the result of the
division operation. Both examples above produce the same visual output.

#### Examples

`PVector v; void setup() { noLoop(); v = new PVector(30, 60, 0); } void draw() { ellipse(v.x, v.y, 12, 12); v.div(6); ellipse(v.x, v.y, 24, 24); }`

`PVector v1; void setup() { noLoop(); v1 = new PVector(30, 60, 0); } void draw() { ellipse(v1.x, v1.y, 12, 12); PVector v2 = PVector.div(v1, 6); ellipse(v2.x, v2.y, 24, 24); }`

#### Syntax

`.div(n)`

`.div(v, n)`

`.div(v, n, target)`

#### Parameters

`n`

`(float)`

the number by which to divide the vector`v`

`(PVector)`

the vector to divide by the scalar`target`

`(PVector)`

PVector in which to store the result

#### Return

`PVector`

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