Reference+
Name
mousePressed
Description
The mousePressed variable stores whether a mouse button has been pressed.
The mouseButton variable (see the related reference entry) can be used to
determine which button has been pressed.
Mouse and keyboard events only work when a program has draw().
Without draw(), the code is only run once and then stops
listening for events.
Examples
// Click within the image to change // the value of the rectangle void draw() { if (mousePressed == true) { fill(0); } else { fill(255); } rect(25, 25, 50, 50); }
Related
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