### map()

#### Description

Re-maps a number from one range to another.

In the first example above, the number 25 is converted from a value in the range of 0 to 100 into a value that ranges from the left edge of the window (0) to the right edge (width).

As shown in the second example, numbers outside of the range are not clamped to the minimum and maximum parameters values, because out-of-range values are often intentional and useful.

#### Examples

• ``````size(200, 200);
float value = 25;
float m = map(value, 0, 100, 0, width);
ellipse(m, 200, 10, 10);
``````
• ``````float value = 110;
float m = map(value, 0, 100, -20, -10);
println(m);  // Prints "-9.0"
``````
• ``````void setup() {
size(200, 200);
noStroke();
}

void draw() {
background(204);
float  x1 = map(mouseX, 0, width, 50, 150);
ellipse(x1, 75, 50, 50);
float x2 = map(mouseX, 0, width, 0, 200);
ellipse(x2, 125, 50, 50);
}
``````

#### Syntax

• `map(value, start1, stop1, start2, stop2)`

#### Parameters

• `value``(float)`the incoming value to be converted
• `start1``(float)`lower bound of the value's current range
• `stop1``(float)`upper bound of the value's current range
• `start2``(float)`lower bound of the value's target range
• `stop2``(float)`upper bound of the value's target range

#### Return

• `float`