Name
loadShape()
Description
Loads geometry into a variable of type PShape. SVG and OBJ
files may be loaded. To load correctly, the file must be located
in the data directory of the current sketch. In most cases,
loadShape() should be used inside setup() because
loading shapes inside draw() will reduce the speed of a sketch.
Alternatively, the file maybe be loaded from anywhere on the local
computer using an absolute path (something that starts with / on
Unix and Linux, or a drive letter on Windows), or the filename
parameter can be a URL for a file found on a network.
If the file is not available or an error occurs, null will
be returned and an error message will be printed to the console.
The error message does not halt the program, however the null value
may cause a NullPointerException if your code does not check whether
the value returned is null.
Examples
PShape s; void setup() { size(400, 400); // The file "bot.svg" must be in the data folder // of the current sketch to load successfully s = loadShape("bot.svg"); } void draw() { shape(s, 40, 40, 320, 320); }
PShape s; void setup() { size(400, 400, P3D); // The file "bot.obj" must be in the data folder // of the current sketch to load successfully s = loadShape("bot.obj"); } void draw() { background(204); translate(width/2, height/2); shape(s, 0, 0); }
Syntax
loadShape(filename)
Parameters
filename
(String)
name of file to load, can be .svg or .obj
Return
PShape
Related
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