Name

pan()

Class

TriOsc

Description

Move the sound in a stereo panorama.

Examples

  • import processing.sound.*;
    TriOsc triangle;
    
    void setup() {
      size(640, 360);
      background(255);
        
      // Create the triangle oscillator
      triangle = new TriOsc(this);
      triangle.play();
    }      
    
    void draw() {
      // Map mouseX from -1.0 to 1.0 for left to right
      triangle.pan(map(mouseX, 0, width, -1.0, 1.0));
    }
    

Syntax

  • soundobject.pan(pos)

Parameters

  • pos(float)The panoramic position of this sound unit as a float from -1.0 (left) to 1.0 (right).

Return

  • void