Reference+
Name
set()
Class
Reverb
Description
Set multiple parameters of the reverb. Parameters have to be in the right order.
Examples
import processing.sound.*; AudioIn in; Reverb reverb; void setup() { size(640,360); background(255); // create the input stream in = new AudioIn(this, 0); // create a reverb effect reverb = new Reverb(this); // start the input stream in.play(); // Patch the reverb reverb.process(in); reverb.room(0.5); reverb.damp(0.1); reverb.wet(0.7); } void draw() { } void mousePressed() { float room=0.2; float damp=0.3; float wet=0.3; reverb.set(room, damp, wet); }
Syntax
reverb.set(room, damp, wet)
Parameters
room
(float)
A value controlling the room size of the effectdamp
(float)
A value controlling the damping factor of the reverbwet
(float)
A value controlling the wet/dry ratio of the reverb.
Return
void
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.