Name

cue()

Class

AudioSample

Description

Cues the playhead to a fixed position in the audiosample. Note that cue() only affects the playhead for future calls to play(), but not to loop().

Examples

  • import processing.sound.*;
    AudioSample sample;
    
    void setup() {
      size(640, 360);
      background(255);
    
      // Create a new audiosample
      sample = new AudioSample(this, 100000, 22050);
      file.cue(3.5);
      file.play();
    }      
    
    void draw() {
    }
    

Syntax

  • audiosample.cue(time)

Parameters

  • time(float)position in the audiosample that the next playback should start from, in seconds.

Return

  • void