Reference+
Name
cue()
Class
AudioSample
Description
Cues the playhead to a fixed position in the audiosample. Note that cue() only affects the playhead for future calls to play(), but not to loop().
Examples
import processing.sound.*; AudioSample sample; void setup() { size(640, 360); background(255); // Create a new audiosample sample = new AudioSample(this, 100000, 22050); file.cue(3.5); file.play(); } void draw() { }
Syntax
audiosample.cue(time)
Parameters
time
(float)
position in the audiosample that the next playback should start from, in seconds.
Return
void
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