Reference+
Name
pause()
Class
SoundFile
Description
Stop the playback of the file, but cue it to the current position. The next call to play() will continue playing where it left off.
Examples
import processing.sound.*; SoundFile file; void setup() { size(640, 360); background(255); // Load a soundfile from the /data folder of the sketch and play it back file = new SoundFile(this, "sample.mp3"); file.play(); } void draw() { } void mousePressed() { if (file.isPlaying()) { file.pause(); } else { file.play(); } }
Syntax
soundfile.pause()
Return
void
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