Name

pause()

Class

SoundFile

Description

Stop the playback of the file, but cue it to the current position. The next call to play() will continue playing where it left off.

Examples

  • import processing.sound.*;
    SoundFile file;
    
    void setup() {
      size(640, 360);
      background(255);
    
      // Load a soundfile from the /data folder of the sketch and play it back
      file = new SoundFile(this, "sample.mp3");
      file.play();
    }
    
    void draw() {
    }
    
    void mousePressed() {
      if (file.isPlaying()) {
        file.pause();
      } else {
        file.play();
      }
    }
    

Syntax

  • soundfile.pause()

Return

  • void