Name

cue()

Class

SoundFile

Description

Cues the playhead to a fixed position in the soundfile. Note that cue() only affects the playhead for future calls to play(), but not to loop().

Examples

  • import processing.sound.*;
    SoundFile file;
    
    void setup() {
      size(640, 360);
      background(255);
        
      // Load a soundfile from the /data folder of the sketch and play it back
      file = new SoundFile(this, "sample.mp3");
      file.cue(3.5);
      file.play();
    }      
    
    void draw() {
    }
    

Syntax

  • soundfile.cue(time)

Parameters

  • time(float)position in the soundfile that the next playback should start from, in seconds.

Return

  • void