Reference+
Name
stop()
Class
Delay
Description
Stop the effect.
Examples
import processing.sound.*; AudioIn in; Delay delay; void setup() { size(640,360); background(255); // create the input stream in = new AudioIn(this, 0); // create a delay effect delay = new Delay(this); // start the input stream in.play(); // Patch the delay delay.process(in, 5); delay.time(0.5); } void draw() { } void mousePressed() { in.stop(); delay.stop(); }
Syntax
effect.stop()
Return
void
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