Name

process()

Class

Delay

Description

Start the delay effect.

Examples

  • import processing.sound.*;
    
    AudioIn in;
    Delay delay;
    
    void setup() {
      size(640,360);
      background(255);
            
      // create the input stream
      in = new AudioIn(this, 0);
        
      // create a delay effect
      delay = new Delay(this);
        
      // start the input stream
      in.play();
    
      // Patch the delay
      delay.process(in, 5);
      delay.time(0.5);
    }      
    
    void draw() {
    }
    
    

Syntax

  • delay.process(input, maxDelayTime, delayTime)
  • delay.process(input, maxDelayTime)

Parameters

  • input(SoundObject)Input audio source
  • maxDelayTime(float)Maximum delay time in seconds.
  • delayTime(float)Delay time to use when starting to process, in seconds.

Return

  • void