Reference+
Name
pan()
Class
AudioIn
Description
Move the sound in a stereo panorama.
Examples
import processing.sound.*; AudioIn in; void setup() { size(640, 360); background(255); // Create the Input stream in = new AudioIn(this, 0); in.play(); in.amp(0.5); } void draw() { // Map mouseX from -1.0 to 1.0 for left to right in.pan(map(mouseX, 0, width, -1.0, 1.0)); }
Syntax
soundobject.pan(pos)
Parameters
pos
(float)
The panoramic position of this sound unit as a float from -1.0 (left) to 1.0 (right).
Return
void
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