Name

amp()

Class

AudioIn

Description

Change the amplitude/volume of this sound.

Examples

  • import processing.sound.*;
    AudioIn in;
    
    void setup() {
      size(640, 360);
      background(255);
        
      // Create the Input stream
      in = new AudioIn(this, 0);
      in.play();
      in.amp(0.5);
    }      
    
    void draw() {
    }
    
    

Syntax

  • soundobject.amp(amp)

Parameters

  • amp(float)A float value between 0.0 (complete silence) and 1.0 (full volume) controlling the amplitude/volume of this sound.

Return

  • void