Reference+
Name
close()
Class
LED
Description
Restores the previous state
Without calling this function the LED will remain in the current state even
after the sketch has been closed.
Examples
import processing.io.*; LED greenLed; boolean ledOn = false; void setup() { // the green LED is led0 on the Raspberry Pi greenLed = new LED("led0"); frameRate(1); } void draw() { ledOn = !ledOn; if (ledOn) { greenLed.brightness(1.0); } else { greenLed.brightness(0.0); } } // cleanup on keypress void keyPressed() { led.close(); exit(); }
Syntax
.close()
Return
void
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