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Name

bezier()

Examples
example pic
noFill();
stroke(255, 102, 0);
line(85, 20, 10, 10);
line(90, 90, 15, 80);
stroke(0, 0, 0);
bezier(85, 20, 10, 10, 90, 90, 15, 80);
example pic
noFill();
stroke(255, 102, 0);
line(30, 20, 80, 5);
line(80, 75, 30, 75);
stroke(0, 0, 0);
bezier(30, 20,  80, 5,  80, 75,  30, 75);
Description Draws a Bezier curve on the screen. These curves are defined by a series of anchor and control points. The first two parameters specify the first anchor point and the last two parameters specify the other anchor point. The middle parameters specify the control points which define the shape of the curve. Bezier curves were developed by French engineer Pierre Bezier. Using the 3D version requires rendering with P3D (see the Environment reference for more information).
Syntax
bezier(x1, y1, x2, y2, x3, y3, x4, y4)
bezier(x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4)
Parameters
x1 float: coordinates for the first anchor point
y1 float: coordinates for the first anchor point
z1 float: coordinates for the first anchor point
x2 float: coordinates for the first control point
y2 float: coordinates for the first control point
z2 float: coordinates for the first control point
x3 float: coordinates for the second control point
y3 float: coordinates for the second control point
z3 float: coordinates for the second control point
x4 float: coordinates for the second anchor point
y4 float: coordinates for the second anchor point
z4 float: coordinates for the second anchor point
Returnsvoid
RelatedbezierVertex()
curve()
Updated on September 22, 2016 07:39:34pm EDT

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