Reference+
Name
scale()
Class
PShape
Description
Increases or decreases the size of a shape by expanding and contracting
vertices. Shapes always scale from the relative origin of their bounding
box. Scale values are specified as decimal percentages. For example, the
method call scale(2.0) increases the dimension of a shape by
200%. Subsequent calls to the method multiply the effect. For example,
calling scale(2.0) and then scale(1.5) is the same as
scale(3.0). This transformation is applied directly to the shape,
it's not refreshed each time draw() is run.
Using this method with the z parameter requires using the P3D
parameter in combination with size.
Examples
PShape s; void setup() { s = loadShape("bot.svg"); } void draw() { background(204); shape(s); } void mousePressed() { // Shrink the shape 90% each time the mouse is pressed s.scale(0.9); }
Syntax
sh.scale(s)
sh.scale(x, y)
sh.scale(x, y, z)
Parameters
sh
(PShape)
any variable of type PShapes
(float)
percentage to scale the objectx
(float)
percentage to scale the object in the x‑axisy
(float)
percentage to scale the object in the y‑axisz
(float)
percentage to scale the object in the z‑axis
Return
void
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