This example is for Processing 3+. If you have a previous version, use the examples included with your software. If you see any errors or have suggestions, please let us know.

Blur.

A low-pass filter blurs an image. This program analyzes every pixel in an image and blends it with the neighboring pixels to blur the image.


float v = 1.0 / 9.0;
float[][] kernel = {{ v, v, v }, 
                    { v, v, v }, 
                    { v, v, v }};
                    
PImage img;

void setup() {
  size(640, 360);
  img = loadImage("moon.jpg"); // Load the original image
  noLoop();
} 

void draw() {
  image(img, 0, 0); // Displays the image from point (0,0) 
  img.loadPixels();

  // Create an opaque image of the same size as the original
  PImage edgeImg = createImage(img.width, img.height, RGB);

  // Loop through every pixel in the image
  for (int y = 1; y < img.height-1; y++) {   // Skip top and bottom edges
    for (int x = 1; x < img.width-1; x++) {  // Skip left and right edges
      float sum = 0; // Kernel sum for this pixel
      for (int ky = -1; ky <= 1; ky++) {
        for (int kx = -1; kx <= 1; kx++) {
          // Calculate the adjacent pixel for this kernel point
          int pos = (y + ky)*img.width + (x + kx);
          // Image is grayscale, red/green/blue are identical
          float val = red(img.pixels[pos]);
          // Multiply adjacent pixels based on the kernel values
          sum += kernel[ky+1][kx+1] * val;
        }
      }
      // For this pixel in the new image, set the gray value
      // based on the sum from the kernel
      edgeImg.pixels[y*img.width + x] = color(sum);
    }
  }
  // State that there are changes to edgeImg.pixels[]
  edgeImg.updatePixels();

  image(edgeImg, width/2, 0); // Draw the new image
}