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background subtraction (Read 397 times)
background subtraction
Apr 15th, 2010, 10:12pm
how to change the pixel of the non-background becomes transparent?
I mean after apply the background subtraction program, only the non-background image can be shown, right? I want to change these pixels become transparent. How to do it?

Below is the background subtraction program from processing site:

import processing.video.*;

int numPixels;
int[] backgroundPixels;
Capture video;

void setup() {
 // Change size to 320 x 240 if too slow at 640 x 480
 size(640, 480, P2D);
 video = new Capture(this, width, height, 24);
 numPixels = video.width * video.height;
 // Create array to store the background image
 backgroundPixels = new int[numPixels];
 // Make the pixels[] array available for direct manipulation

void draw() {
 if (video.available()) {
   video.read(); // Read a new video frame
   video.loadPixels(); // Make the pixels of video available
   // Difference between the current frame and the stored background
   int presenceSum = 0;
   for (int i = 0; i < numPixels; i++) { // For each pixel in the video frame...
     // Fetch the current color in that location, and also the color
     // of the background in that spot
     color currColor = video.pixels[i];
     color bkgdColor = backgroundPixels[i];
     // Extract the red, green, and blue components of the current pixel’s color
     int currR = (currColor >> 16) & 0xFF;
     int currG = (currColor >> 8) & 0xFF;
     int currB = currColor & 0xFF;
     // Extract the red, green, and blue components of the background pixel’s color
     int bkgdR = (bkgdColor >> 16) & 0xFF;
     int bkgdG = (bkgdColor >> 8) & 0xFF;
     int bkgdB = bkgdColor & 0xFF;
     // Compute the difference of the red, green, and blue values
     int diffR = abs(currR - bkgdR);
     int diffG = abs(currG - bkgdG);
     int diffB = abs(currB - bkgdB);
     // Add these differences to the running tally
     presenceSum += diffR + diffG + diffB;
     // Render the difference image to the screen
     //pixels[i] = color(diffR, diffG, diffB);
     // The following line does the same thing much faster, but is more technical
     pixels[i] = 0xFF000000 | (diffR << 16) | (diffG << 8) | diffB;
   updatePixels(); // Notify that the pixels[] array has changed
   println(presenceSum); // Print out the total amount of movement

// When a key is pressed, capture the background image into the backgroundPixels
// buffer, by copying each of the current frame’s pixels into it.
void keyPressed() {
 arraycopy(video.pixels, backgroundPixels);
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