This example is for Processing (BETA) version 149+. If you have a previous version, use the examples included with your software. If you see any errors or have comments, please let us know.
Scrollbar.
Move the scrollbars left and right to change the positions of the images.
HScrollbar hs1, hs2;
PImage top, bottom; // Two image to load
int topWidth, bottomWidth; // The width of the top and bottom images
void setup()
{
size(200, 200);
noStroke();
hs1 = new HScrollbar(0, 20, width, 10, 3*5+1);
hs2 = new HScrollbar(0, height-20, width, 10, 3*5+1);
top = loadImage("seedTop.jpg");
topWidth = top.width;
bottom = loadImage("seedBottom.jpg");
bottomWidth = bottom.width;
}
void draw()
{
background(255);
// Get the position of the top scrollbar
// and convert to a value to display the top image
float topPos = hs1.getPos()-width/2;
fill(255);
image(top, width/2-topWidth/2 + topPos*2, 0);
// Get the position of the bottom scrollbar
// and convert to a value to display the bottom image
float bottomPos = hs2.getPos()-width/2;
fill(255);
image(bottom, width/2-bottomWidth/2 + bottomPos*2, height/2);
hs1.update();
hs2.update();
hs1.display();
hs2.display();
}
class HScrollbar
{
int swidth, sheight; // width and height of bar
int xpos, ypos; // x and y position of bar
float spos, newspos; // x position of slider
int sposMin, sposMax; // max and min values of slider
int loose; // how loose/heavy
boolean over; // is the mouse over the slider?
boolean locked;
float ratio;
HScrollbar (int xp, int yp, int sw, int sh, int l) {
swidth = sw;
sheight = sh;
int widthtoheight = sw - sh;
ratio = (float)sw / (float)widthtoheight;
xpos = xp;
ypos = yp-sheight/2;
spos = xpos + swidth/2 - sheight/2;
newspos = spos;
sposMin = xpos;
sposMax = xpos + swidth - sheight;
loose = l;
}
void update() {
if(over()) {
over = true;
} else {
over = false;
}
if(mousePressed && over) {
locked = true;
}
if(!mousePressed) {
locked = false;
}
if(locked) {
newspos = constrain(mouseX-sheight/2, sposMin, sposMax);
}
if(abs(newspos - spos) > 1) {
spos = spos + (newspos-spos)/loose;
}
}
int constrain(int val, int minv, int maxv) {
return min(max(val, minv), maxv);
}
boolean over() {
if(mouseX > xpos && mouseX < xpos+swidth &&
mouseY > ypos && mouseY < ypos+sheight) {
return true;
} else {
return false;
}
}
void display() {
fill(255);
rect(xpos, ypos, swidth, sheight);
if(over || locked) {
fill(153, 102, 0);
} else {
fill(102, 102, 102);
}
rect(spos, ypos, sheight, sheight);
}
float getPos() {
// Convert spos to be values between
// 0 and the total width of the scrollbar
return spos * ratio;
}
}


