Translate 3D

Examples for Processing (BETA) version 116+. If you have a previous version, use the examples included with your software. If you see any errors or have comments, please let us know.

Rotate 3D.

Rotating simultaneously in the X and Y axis.
Transformation functions such as rotate() are additive.
Successively calling rotate(1.0) and rotate(2.0)
is equivalent to calling rotate(3.0).

Updated 21 August 2002

 
float a = 0.0;
float rSize;  // rectangle size

void setup() 
{
  size(200, 200, P3D);
  rSize = width/4;  
  noStroke();
  fill(204, 204);
}

void draw() 
{
  background(0);
  
  a += 0.01;
  if(a > TWO_PI) { 
    a = 0.0; 
  }
  
  translate(width/2, height/2);
  
  rotateX(a);
  rotateY(a*2);
  rect(-rSize, -rSize, rSize*2, rSize*2);
  
  rotateX(a*1.001);
  rotateY(a*2.002);
  rect(-rSize, -rSize, rSize*2, rSize*2);

}