![]() |
![]() |
Examples for Processing (BETA) version 116+. If you have a previous version, use the examples included with your software. If you see any errors or have comments, please let us know.
Handles.
Click and drag the white boxes to change their position.
Created 10 February 2003
Handle[] handles;
int num;
void setup()
{
size(200, 200);
num = height/15;
handles = new Handle[num];
int hsize = 10;
for(int i=0; i<num; i++) {
handles[i] = new Handle(width/2, 10+i*15, 50-hsize/2, 10, handles);
}
}
void draw()
{
background(153);
for(int i=0; i<num; i++) {
handles[i].update();
handles[i].display();
}
fill(0);
rect(0, 0, width/2, height);
}
void mouseReleased()
{
for(int i=0; i<num; i++) {
handles[i].release();
}
}
class Handle
{
int x, y;
int boxx, boxy;
int length;
int size;
boolean over;
boolean press;
boolean locked = false;
boolean otherslocked = false;
Handle[] others;
Handle(int ix, int iy, int il, int is, Handle[] o)
{
x = ix;
y = iy;
length = il;
size = is;
boxx = x+length - size/2;
boxy = y - size/2;
others = o;
}
void update()
{
boxx = x+length;
boxy = y - size/2;
for(int i=0; i<others.length; i++) {
if(others[i].locked == true) {
otherslocked = true;
break;
} else {
otherslocked = false;
}
}
if(otherslocked == false) {
over();
press();
}
if(press) {
length = lock(mouseX-width/2-size/2, 0, width/2-size-1);
}
}
void over()
{
if(overRect(boxx, boxy, size, size)) {
over = true;
} else {
over = false;
}
}
void press()
{
if(over && mousePressed || locked) {
press = true;
locked = true;
} else {
press = false;
}
}
void release()
{
locked = false;
}
void display()
{
line(x, y, x+length, y);
fill(255);
stroke(0);
rect(boxx, boxy, size, size);
if(over || press) {
line(boxx, boxy, boxx+size, boxy+size);
line(boxx, boxy+size, boxx+size, boxy);
}
}
}
boolean overRect(int x, int y, int width, int height)
{
if (mouseX >= x && mouseX <= x+width &&
mouseY >= y && mouseY <= y+height) {
return true;
} else {
return false;
}
}
int lock(int val, int minv, int maxv)
{
return min(max(val, minv), maxv);
}


